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Post by Aegir on Jan 8, 2006 1:01:49 GMT -5
Didn't see any threads where this would fit, so I made one myself. This can be where the various RP-related posts can go.
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Post by Aegir on Jan 8, 2006 1:04:25 GMT -5
It had been several days since the Shard Seekers had been on their last job, and in that time, Kellie had spent much of her time at the university, trying to glean some bit of knowledge about her and Amodius' dragonmarks. To this point, she knew they weren't abberants, and she knew they didn't belong to one of the twelve known houses. She also knew however, that centuries ago the world had been embroiled in a conflict known as the War of the Mark, where several houses and the dragonmarks they were built around were wiped from existence. Could it be that somehow, her and Amodius had inherited one of these ancient, extinct marks?
The university tomes contained few specifics about these ancient marks; even the most well-known extinct mark, the mark of death, had little written on it, and she'd yet to manage to find even a single tome that contained a description of any of these dead dragonmarks. Another day wasted she thought as the sun began to set, its rays withdrawing from the various windows of the university library. She decided to call it a day and head home.
On her way back however, a seemingly unconnected event would give her the beginnings to her answers. She heard shouting as she approached a dark alley and, being the curious type, she approached, peeking around the corner to investigate.
What she saw was a man, pinned to a wall by a pair of other men, their voices elevated, but not enough to make out more than the occasional word at this distance. One of the men punched the pinned man in the stomach, which caused something to slip out from under his cloak and drop to the ground, though none of the three seemed to notice. Finally, the first man pulled out a dirk and thrust it into the pinned mans stomach before grabbing the belt pouch at his hip and running out of the alley, and directly towards Kellie.
Kellie had to think quick, and dove behind a pile of trash, just in time for the men to rush out of the alley and down the street. She peeked up to see them vanish around the corner, then went into the alley to check on the man. There was a large pool of blood around him, enough that, if he wasn't already dead, he was surely close to it.
As Kellie approached, she began to feel a now familiar chill, and as she kneeled down next to the man to retrieve the fallen item, her hand brushed against the man, who suddenly opened his eyes in shock and looked at her. Before Kellie's eyes, the mans face went deathly pale, and that - combined with the now painful cold emitting from her dragonmark - caused her to recoil, but it was too late, and the man went slack, now very much dead.
Though she had never felt the power before herself, she'd heard Amodius describe it enough to know what had happened; she'd just channeled the power of her dragonmark. Amodius seemed to relish the feeling of power after draining the last remnants of life from a victim, but it left Kellie feeling empty, as if she'd traded a bit of her humanity in exchange for this brief increase in strength. Her attention was shifted towards the book as the feeling began to wane, and she finally noticed what it was; the cover was emblazoned with the symbol of the Blood of Vol.
She quickly snapped it up and opened it, and what she read terrified her. The book described the Cult in detail, though most of it was common knowledge to any Karrnathi. What wasn't quite as common however was where it began to speak of the dragonmark once possessed by the house that became the Blood of Vol, the mark of death. The book contained no descriptions or pictures of the mark itself, but the tales of its powers were what caused her blood to run cold. It contained tales of those with the death dragonmark being able to feed on the essence of the dying and raise their corpses as undead servants; that when one of these mark bearers would use their fell powers, that the air seemed to become bitterly cold, as if death itself had waved its hand and drawn the very life out of the area.
As she reached the final page, the back cover flared as a glyph was activated; Kellie screamed and dropped the book, but not before a surge of energy ran through the book and into her, causing her arms to go numb. When the book hit the ground, it was consumed in a black fire that left nothing behind, not even ash. She skittered along the ground away from the corpse and the bit of smoke - all that remained of the now destroyed book - before getting up and running off towards home; now completely terrified at just what her dragonmark might mean.
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Post by Aegir on Jan 8, 2006 1:42:40 GMT -5
Kellie knelt next to the still comatose body of the girl they'd brought back from the warforged tavern, holding a scroll in her hand. She'd just returned from a small shopping trip, having bought the scroll particularly for the woman; she knew from the little bit she'd managed to learn of her that she was a dragonsblood addict, and she thought that perhaps this spell might fix that.
There was really no way to know how bad off the girl was; while they'd been there, she'd done little more than beg for more of the highly addictive drug, before being knocked unconscious and nearly choked to death by the Orcish tavern owner. After he and his two warforged lackies had been dealt with, Kellie had her skeletal companion carry her stabilized body along with them, finally arriving back home, where she took some time trying to decide what exactly to do with her.
She finally decided to see if the girl could tell her anything before using the scroll, so she did two things; first, she retrieved the small vial of dragonsblood she'd managed to retrieve, then she returned and cast a simple healing spell on her. Within seconds the girl was groaning and slowly regaining consciousness, but it wasn't long after that that opened her eyes, saw Kellie and screamed, wasting little time trying to scramble away. "W--w--who are you?! Wh--what do you w--want from me!"
Kellie raised her hands, one open in a calming gesture, the other holding the small vial, "Please, calm down. My name is Kellie, we took you from that tavern when the Orc tried to kill you. I mean you no harm."
The girl heard very little after she noticed the vial, her complete attention focused on its contents, "Oh, thank the Host! Please, let me have some blood! I need it! The pain... its too much!"
Kellie frowned as the truth began to sink in, but decided to try once more to try and speak with her, "If you answer a few questions for me, I'll give this to you, okay? Can you tell me who you are?"
"Please! I can't take the pain! Give me the blood, please!"[b/] she screamed, and it became obvious that there was little hope.
"Alright... stay calm, and I'll give you exactly what you need..." Kellie withdrew the vial, picked up the scroll and unfurled it, and suddenly her ears were filled with screaming
"No! No gods no! Don't kill me! Please! I'll do anything you want! Anything! Just... don't..." Overcome with fear, she slumped, passing out from fright. Kellie continued, reciting the scroll.
The girl glowed briefly, the magical radiance enveloping the girl before sinking into her skin. She remained unconscious for several seconds before waking up, this time it was instantly obvious that the scroll had done its job. "Ugh, what a headache... where am I?"
Kellie tossed the crumbling remnants of the scroll away before responding, "Now we're getting somewhere. My name is Kellie... whats the last thing you remember?"
The girl began to recount her story. Apparently she remembered little more than flashes of her time as an addict, a period that covered some 6 months. She was indeed a member of house Tharashk, but upon learning how much time had past, she said that she doubted they would acknowledge it at this point. She said her name was Zara, and the was a traveling overseer of various house artifact collections; she performed restorations, appraisals, oversaw setting up of public displays and had even been known to craft an item when the situation called for it.
She told of how her husband - a house artifact hunter - had been lost and presumed dead during an expedition to Xen'Drik, and her memories quickly became cloudy after that. Kellie filled in with what little she knew of the woman, and Zara explained how she'd thrown herself into her work after her husband was lost, eventually being drawn to dragonsblood for its effect on dragonmarked individuals. The addiction aspect never entered her mind, but as it began to take hold and her pain of loss began to fade, it became more and more of a crutch.
Kellie held up the small vial of dragonsblood, "If I were to offer you a second chance... would this become a problem again?
Zara blinked as her eyes focused on the vial, then closed them and shook her head, "I don't think so, no. Whatever you did, my need for the blood is gone, and what little I remember of my time on it... I don't want to go back to that. Not ever."
Nodding, Kellie set the vial aside, "Good, because I imagine we can find several uses for your skills. We've been talking about starting a museum of our own, and I'm sure your experience in that area will prove invaluable, and your crafting skills I'm sure will be put to good use. I'll make sure you are supplied with whatever tools you need to perform your duties."
Zara looked at Kellie, her eyes slowly focusing on the girl before responding "I... I don't know how to thank you."
Kellie chuckled, "Oh, I do... you can start by identifying a few items for us! Damned identification services aren't cheap!"
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Post by Random on Jan 8, 2006 19:41:29 GMT -5
Kellie was awarded 250 xp for each post. Totalling 500 xp. This is about the maximum you can receive for a RP post(s) overall. With it slowing increasing as you level.
Players can also post what they did during the week's worth of downtime, for the RP award, much like Aegir did.
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Post by rivnen on Mar 5, 2006 2:24:49 GMT -5
Brona and his acquisition of a new familiar to repair the gaping emotional hole left behind from his lost puppy.
Dropping down from the airship around midnight after telling Neerzakhad I would be leaving for a few days and to pick me back up at this location in about 4,5 days I began to wander the forest looking for a suitable place for prayer.
Soon after leaving the airship the animals returned to their nightly activity's they quick grew use to my presence and ignored me as not being a threat. I called out to them each in turn, searching for one that would follow me again as one once had. Eventually I came across a black bear who I convinced to follow me while I searched for a suitable place to rest up and pray. I slept when morning came
After I awoke I found a small waterfall landing in a pool of water that calmed quickly and was surrounded by trees. The area above was a rocky ledge clear of the surrounding debris. I choose that spot and let the bear wander back off knowing it would return if it decided to care. I spent the next day gathering food and supply's along with deadwood for a gentle fire. That night I rested.
When morning came I began to pray for a new companion to replace my lost Zoey, I occasionally ate what I had prepared more out of necessity then actually wanting to eat.
Around noon the next day I awoke to a cold, wet prodding and relized I had fallen asleep almost immediatly after the ceremony of prayer was over. I looked over to see a black bear looking at me. I knew I would have to discover his name before he would come with me especialy back onto the airship. I spent the rest of the day with him trying to discover his secrets and determining not only what his name was, but what I and my friends would call him. It wasn't untill near midnight that I finaly discovered it. I had gotten into the habbit of doing things he often did and he had decided to fish. This of course led to some interesting moments as he wanted me to assist him in such and so naturaly I turned into black bear myself. I quickly discovered after that his name was fisher. Of course I still needed a name for him but that could wait till tomorrow on the way back to where the airship would pick me up.
When we awoke I started on my way with fisher following. I thought and played with him untill finaly just as we reached the clearing with the airship looming overhead did I decide. I would call him Markham. I told him such and then told him to stay while I tried to find a way for him onto the ship, hoping that in our new relationship he would listen to me. After all I still needed to train him.
I flew up onto the ship and explained the problem with Neerzakhad. He told me he had found a clearing he could land the ship in that would allow me and Markham to get on. I quickly returned to Markham grateful to find he had in fact stayed where I left him. We finnished off the day getting him settled in upon the ship and moving my quaters over to the stables with him.
As I still have much work to do with Markham I told the crew to stay away from him as he is still getting use to human (and otherwise) company.
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