|
Post by Giades on Dec 16, 2005 15:41:39 GMT -5
Types of Fire:
Semi Auto: Can be fired multiple times per round, if the wielder has multiple attacks.
Full Auto: You are able to make multiple attacks per round, even if you cannot normally make additional attacks. Each additonal attack incurs a -5 penalty. You may not make more then 6 attacks per round.
Burst: A single attack can fire four shots, all at the same attack roll, though each shot after the first has a -2 penalty. With multiple attacks, you may not make more then 3 burts per round.
Pump Action: After each shot, 'pump' the weapon, taking a move equivelant action. Like drawing a weapon, the quick draw feat turns this into a free action. If you have a +1 base attack bonus or higher, this may be done as part of a move action.
Bolt Action: Just like Pump Action, but cannot be done as part of a move action. Also provokes an Attack of Opportunity.
Single Shot: A full round that provokes an Attack of Opportunity must be taken to ready the weapon to be fired again.
Fast Auto: This may only be used while the gun is mounted onto a bipod, or turret. The weapon fires 2-6 shots per round, depending on the wielders choice.
|
|